The Amarillo Kid returns to the zoo seeking help after losing his shell in a mini golf game to a pair of gophers, who are now after it. Feeling the Amarillo Kid did nothing wrong this time, Private... More
The Amarillo Kid returns to the zoo seeking help after losing his shell in a mini golf game to a pair of gophers, who are now after it. Feeling the Amarillo Kid did nothing wrong this time, Private wishes to help, but the other penguins see the situation as a way to rid themselves of an enemy. Private later meets up with the Amarillo Kid, who tells him about a legendary putter which he wishes to borrow from a nearby country club to use in another game against the gophers because it renders its wielder unbeatable. As Private and the Amarillo Kid attempt to retrieve the putter, the gophers arrive at the zoo and inform the other penguins that they are not after the Amarillo Kid's shell, but rather that he swindled them by making them bet and lose their valuables. Meanwhile, after obtaining the putter, the Amarillo Kid admits to Private that he is actually stealing the putter for the gophers instead of borrowing it, as it was the only way he could save his shell. The gophers and other penguins then arrive at the country club, where the gophers trap the penguins and run off with the putter. After they are freed by the Amarillo Kid, all five chase after the gophers. The Amarillo Kid is able to get the putter back, but has to be reminded to give it back himself after nearly walking off with it.