Keith Watson discovers his ability to throw word balls and is invited to become a member of the Electric Company. Francine Carruthers, the leader of the neighborhood troublemakers called the Pranksters, steals Keith's ability and weakens the Company. Keith comes up with a brilliant plan to retrieve his skill—the ability to draw in the air. (when this episode as part of The Electric Company Experiment, the cutscenes of Keith talking to the kid at the basketball court were removed and replaced with Hector explaining the concept of the series.)