By Kirk Honeycutt (THR.com)
"Max Payne" is a banal revenge melodrama-cum-detective story, but fans of the video game on which it is based should not be alarmed.
The crews on production design, cinematography, visual effects, costumes, makeup, prosthetics and pyrotechnics do everything in their power to disguise this fact. In a monochromatic New York of perpetual night, where each set is made to look like a fresh new outpost of hell, Mark Wahlberg's morose and melancholy anti-hero strides through its cityscape looking for villains to blast, fellow cops to ridicule and femme fatales to scorn. For lovers of cinema, however, the title reads "Maximum Pain."