Shortly after Arino completed Solmon’s Key, Sasano stepped in with a Super Famicom and offered Arino the next challenge’s game: Prince of Persia. Arino starts it right after, with no break inbetween. He reads the manual and learns the setup: save the princess from the evil Jafar by completing 20 stages in under two hours. He begins and tries to learn the controls, but ends up dying in the first level, over and over again. He learns to walk with the A button, which helps him somewhat.