As Arino walks into the room, Sasano and Urakawa are waiting for him. They congratulate him on his recent engagement that just appeared in the papers. Arino thanks them, chats about the news, and is ready to get into the expected game, Famicom Jump. AD Urakawa interrupts him and instead hands him Tokimeki Memorial, suggesting (and half joking) that the love adventure may help Arino teach the young men a thing or two about real-life romancing techniques.