GameCenter CX
Mark Episode As Watched

SEASON 8 • EPISODE 8

GameCenter CX

"The Fifty-Three Stations of the Tokaido"

Avg Rating (0)
Your Rating
Sunsoft wasn’t always that cool. In the beginning, their 8-bit games were pretty awful — and if you’ve seen the Atlantis no Nazo and Ikki challenges on the show, you already know that. But there was another infamous game they released in 1986: Tokaido Gojuusan Tsugi, or "The Fifty-Three Stations of the Tokaido." The title refers to a real-life road in the 17th century that linked Edo (Tokyo) and Kyoto (and inspired a series of well-known paintings). The game is less based in reality, of course; a cartoony adventure of a fireworks maker, Kantaro, trying to make it to Edo, assaulted by all manner of enemies along the way. Arino’s in a new, more spacious room for this challenge, and as usual, he’s visibly ignorant of what the game is all about. There’s a whopping 21 stages, and Kantaro’s only weapons are little bombs that he throws in an arc, so this might not go too smoothly. Arino reads the introductory text when the game starts, but it goes away after a couple of seconds, thrusting him into the game. Gee, even the intro is hard to complete.
Buy or StreamAmazonAmazon UK